

The enemy AI is sometimes a little lackluster. The enemies are all interesting and the new additions fit the Fallout universe perfectly. This includes unarmed punch ups through to power-armored frontal assaults with heavy weapons. Fortunately, the combat gameplay is fairly strong and offers a broad range of approaches. The core gameplay loop of Fallout 76 is fairly simple: go to location, kill enemies, loot everything and repeat.

This tool is a lot of fun to use, and the shots taken are then used as loading screens, which is a very nice touch. This tool gives you a freely movable camera (within a certain distance from the player character) and access to all manner of useful tools like field of view, depth of field, brightness and contrast adjustment, as well as a load of filters and effects. Once you have decided on how your character should look you are presented with the opportunity to create an ID card for them, using the new screenshot tool. Familiarity with Fallout 4 will mean that most of these rough edges are not as noticeable for many players, but the issues are still there for the most part. That means that many of the criticisms for Fallout 4 still apply to 76: the character creation is fiddly though powerful, the building system is clunky and the inventory user interface is a bit obtuse. The first thing that is immediately apparent jumping into Fallout 76 is just how strongly it is tied to Fallout 4, from the character creation to the interface to the feel of the combat – this is multiplayer Fallout 4 in a new setting. Being able to tackle problems in many different ways but particularly being able to talk your way out of, or sometimes into, trouble has always been a big part of the franchise and this just is not possible in Fallout 76 due to the lack of conversations.

The much-publicized lack of NPC conversations and the public multiplayer nature of this new game do not align very well with what I most appreciated in the Fallout franchise. I will preface this by saying that I went into Fallout 76 with a lot of skepticism – I am very much a fan of the franchise and have enjoyed every title exempting Brotherhood of Steel, as it is an abomination unto Atom.
